November Updates


Week 9 to 10 (Nov 1 to 15)

  • Costume, UI Artboard, Sound, Material, & Animations
    • Reflecting research into custom prototypes
    • Translated the prototypes designs into respective software
    • Further iterated and changed up designs/assets to match the tone and aesthetic 

Development 

    • Attended Max Lander Unity lectures
    • Applied internal in-class learning and external resources into a Unity file
    • Arranged 1-on-1 sessions with Max to address technical issues

Week 10 to 11 (Nov 16 to 30)

  • Costume, UI Artboard, Sound, Material, & Animations
    • Communicated with the developmental side to problem-solve any technical issues
    • Ensure the assets are accurately placed and match the vision in the VR experience
    • Took into consideration technical limitations, timelines, and scope which provide a reality check on an achievable outcome

Development 

    • Attended Max Lander Unity lectures
    • Applied internal in-class learning and external resources into a Unity file
    • Arranged 1-on-1 sessions with Max to address technical issues

Project 1D: Design Documentation

Stage Development

UI Guidelines + Artboards

Shader - Material Assets

Costumes

Unity - Work In Progress

Sound Effects

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